![]() Our needs and was quite frankly a royal pain to work with. Previously, we were using Wordpress to deliver information about the Solus project and Budgie, however it simply didn’t fit We'd love to be able to show you an awesome video.Īs you might have noticed, our website has changed quite significantly on Saturday. He also triaged and fixed issues, such as resolving dependencies for Gnome Builder, further putting a dent in our backlog.ĭuring the Hackfest, I worked on the site and landed community patches. During this Hackfest, Bryan worked on packaging, for example landing gzdoom, lbreakout2,Īnd tools such as shellcheck. Hackfestĭuring Saturday, Bryan and I had ourselves a hackfest / “build-o-rama” ( name is inspired by building and packaging of software). This re-architecting of Budgie will first appear in Budgie 11.0.0. Current plans on inclusion of a budgie-session component.budgie-wm: The window manager of the Budgie Desktop.budgie-run-dialog: Our keyboard-driven application launcher for the Budgie Desktop.budgie-polkit-dialog: Our PolicyKit Agent UI for Budgie Desktop.budgie-panel: The panel component of the Budgie Desktop.budgie-daemon : Provides session support services for Budgie Desktop.We plan on extending the core in the future to provide an animation framework, as well as accented colors. This core contains gsettings schemas ( stored traditionally in the panel) and theming used Ikey has already began work on creating a budgie-core, the component that all other Budgie components will depend on. This is a reflection of the direction we want to take Budgie, which is moving from a monolithicĪrchitecture to a modular one, breaking up Budgie into individually components, empowering us to independently develop, iterate and release components of Budgie. Last week, Ikey migrated Budgie Desktop to be its own GitHub organization, viewable here. Lots have happened since the last one, so let’s get started. Welcome to This Week in Solus, installation #38. ![]() Joshua Strobl (Comms & DevOps) NovemNews TWIS
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